🎰 How to Code a Simple Blackjack Game in Python – Game Institute

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Someone recently posted a code tutorial of this exact same thing, you can take a look at it. You could create multiple classes, but a single class broken into multiple.


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Someone recently posted a code tutorial of this exact same thing, you can take a look at it. You could create multiple classes, but a single class broken into multiple.


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One direction where we can take our programming skills is game development. Here, we'll build a text based Blackjack engine that allows us to play against a.


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Your code looks nice, well documented and is split into small functions. Also, you'​ve used the if __name__ == "__main__" which is a nice touch.


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I will assume some basic familiarity with the game of Blackjack, but here is a But at this point, I am not yet used to writing code in that way.


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Your code looks nice, well documented and is split into small functions. Also, you'​ve used the if __name__ == "__main__" which is a nice touch.


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Your code looks nice, well documented and is split into small functions. Also, you'​ve used the if __name__ == "__main__" which is a nice touch.


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Learn the basics of object-oriented programming in Python using classes, work and loops) and then use these elements to create games such as Blackjack.


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One of the best things about programming is you get to create your own games. Game development can be extremely profitable these days.


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I'm basically trying to create a list with all 52 cards in it using OOP and for loops, but I can't seem to get things right. Viewed 5k times. Learn more.

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Good luck :. Normally, anyway, you would use enums to represent "suit" and "rank" as they are sort of a canoncial example of enums. Email Required, but never shown. Sign up or log in Sign up using Google. Learn python basics by building a blackjack game think he meant pointers as in suggestions No need to explicitly derive Card from object, change to class Card.

But that doesn't change if suit and rank are in the module-level namespace or in the Deck namespace. You've got suit and rank arrays defined outside of any class also you've got their names flipped, but whatever. Your loops look ok, but right here: self. I'm not sure what's going on with self.

I've watched some tutorials on OOP, but I still do not feel confident in implementing them, so I was hoping I could share what I've written and hopefully have a better understanding through interactions here.

Active Oldest Votes. To start, I created a plan to break the project down into smaller tasks as it was overwhelming to me.

Also, this mathematics blackjack a nitpick, but these are not arrays but lists. Asked 2 years, 10 months ago.

Usually around here people like you to have a specific question that you're asking, rather than, "give me some pointers", so go here prepared for complaints that this question is too broad.

I would put those inside the Deck class, since that's where they're used. To me, it's not a good idea because it binds the Card and Deck classes together. Featured on Meta. The Overflow Blog. Podcast New tools for new times. Here's what I planned:. Stack Overflow works best with JavaScript enabled.

Edit 1: Thank you everyone for the comments and feedback. The card needs to know what rank and suit you want to assign to that particular card. I think I am getting a little closer now. That said, I'll give you a couple pointers. Think of it this way: each Card doesn't need to know all the possible ranks and suits, it just needs to know its own rank and suit when it's created by the deck it belongs to. That sounds ok, however, it's not a good idea to name a local variable the same as the name of the class it belongs to. I tried using the str method but it appears I'm doing it wrongly. Linked 0. Related Hot Network Questions. Sign up using Email and Password. That isn't really necessary for this assignment, where global lists holding suit and rank info seems fine. The only rule is for me to use Object Oriented Programming and to create classes for things like the Card and Deck. Sign up using Facebook. That's going to get confusing. Good call on array vs list, I've been writing more JS than Python lately! What are you trying to do there? I would suggest calling it cards , because it's going to be an array full of cards that belong to the deck. Question feed. Post as a guest Name. What posts should be escalated to staff using [status-review], and how do I…. I'm new to programming and I'm joining here to ask questions, contribute when I have more knowledge under my belt , and basically just learn and figure out if programming is right for me. We're switching to CommonMark. I'm sharing my code below which was written in Python 2. I'll let you look into how to do that yourself. And I would probably just use enums in this case anyway, like I show in that linke where I implement a Card and Deck class. Active 2 years, 10 months ago. My main point is that module-level constants are ok, as long as they are actually being used as constants. Eh, I don't really agree that using module-level constants to contain suits and ranks is "not OOP". I am currently stuck at trying to figure out the first part. Why the developers who use Rust love it so much. Thank you, Paul Edit 1: Thank you everyone for the comments and feedback. I would just have a TarotSuit enum as well. That's not OOP. Any ideas how to proceed? I am currently learning Python through a course on Udemy and I'm working on a milestone project to create a Blackjack game. Can someone please let me know if I am doing this right and how I can print the list I used to create my deck such that I am able to see each of the 52 cards in a list? Say you wanted to add a Tarot Card Deck, and reuse your Card object. In the next line you've got self. Steve Archer Steve Archer 3 3 silver badges 10 10 bronze badges.